Patterns
Short, named ideas — the kind of mental models I refer to often enough that naming them is useful. Some are classical, some are original, most are derived from books and other people's work with my own framing on top.
Strategy
Leadership
Engineering
Communication
Decision Making
Other
- AI Planning Inflection Point
- Amdahl's Law
- Bottleneck Shifts Upstream
- Chesterton's Fence
- Conway's Law
- Decisions Get Records
- Distribution Over Building
- Effectiveness Over Efficiency
- Estimation Theater
- First Impressions Are Non-Renewable
- Fishing Pond Effect
- Gall's Law
- Goodhart's Law
- Graceful Self-Extension
- Input-Constrained vs Output-Constrained
- Integration vs. Composition
- Lehman's Laws of Software Evolution
- Non-Consumption JTBD
- Parallel Projects, Sequential Tasks
- Postel's Law (The Robustness Principle)
- Revolution Is Inevitable
- Scan Before Deciding
- Software Laws
- Solutions Breed Problems
- Testing Infrastructure As AI Enabler
- The Doorman Fallacy
- The Prioritization Problem Doesn't Respect Domains
- Use = Build
- Validate Before Building
- You Can't Skip Phases
- Zettelkasten as Object Model